Автор: Satya Komatineni, Dave MacLean, Sayed Hashimi
Издательство: Apress
Год издания: 2011
Количество страниц: 1200
Язык: english
Формат: PDF
Pro Android 3 shows you how to build real-world and fun mobile applications using the new Android 3.0 SDK. It covers everything from the fundamentals of building apps for embedded devices, phones, and tablets to advanced concepts such as custom 3D components and multi-tasking. Using the tutorials and expert advice, you'll quickly be able to build cool mobile apps and run them on dozens of Android-based smartphones. You'll explore and use the Android APIs, including those for media and sensors. And you'll check out what's new with Android 3.0, including the improved UI across all Android platforms, integration with services, and more, giving you the knowledge to create stunning, cutting-edge apps, while keeping you agile enough to respond to changes in the future.
Автор: Veronique Brossier
Издательство: O\'Reilly
Год издания: 2011
Количество страниц: 316
Язык: english
Формат: PDF
If you want to use your ActionScript skills to build mobile applications for the Android OS, this thorough guide will show you how to use the unique programming environment, architecture, and tools in the Adobe AIR for Android SDK. You’ll get practical hands-on experience on a wide range of development topics, from device-specific features to optimization techniques and best practices — including how expand your mobile development experience beyond Android to other platforms.
Автор: Rich Tretola
Издательство: O\'Reilly Media
Год издания: 2011
Количество страниц: 112
Язык: english
Формат: PDF
Ready to put your ActionScript 3 skills to work on mobile apps? This hands-on book walks you through the process of creating an Adobe AIR application from start to finish, using the Flex 4.5 framework. Move quickly from a basic Hello World application to complex interactions with Android APIs, and get complete code examples for working with Android device components—GPS, camera, gallery, accelerometer, multitouch display, and OS interactions. No matter how much Flex experience you have, this book is the ideal resource.
Автор: Darwin I. F.
Издательство: O'Reilly
Год издания: 2011
Количество страниц: 688
Язык: english
Формат: PDF
If you're ready to jump in and build a working Android app, this book has all of the practical recipes you need to get the job done. You'll work with the user interface, multitouch, location-aware apps, web services, device features—such as the camera, accelerometer, and GPS—and a lot more, including steps to package your app for sale in the Android Market. Packed with solutions contributed by the Android community, Android Cookbook is ideal for developers experienced with Android and other mobile platforms, as well Java programmers ready to use their skills in mobile app development. You'll find hundreds of tested recipes that you can put to use immediately. Simply put, if this book doesn’t show you how to do it, then you probably don't need it.
Автор: Frank Ableson, Robi Sen, Chris King, C. Enrique Ortiz
Издательство: Manning Publications
Год издания: 2011
Количество страниц: 664
Язык: english
Формат: PDF
Android in Action, Third Edition is a comprehensive tutorial for Android developers. This fast-paced book puts you in the driver's seat - you'll master the SDK, build WebKit apps using HTML 5, and even learn to extend or replace Android's built-in features by building useful and intriguing examples.
Автор: Jeremy Kerfs
Издательство: Apress
Год издания: 2011
Количество страниц: 198
Язык: english
Формат: PDF
Android games programmers now have the power to write games for Android tablets. Beginning Android Tablet Games Programming explains how to enhance your Android games using the new tablet interface and the additional screen estate. You'll learn how to bring your programming skills up to date and into a world where touch screens, games physics, and artificial intelligence come together in new and surprising ways. Beginning Android Tablet Games Programming shows how to quickly and easily set up an Android development environment—in no time at all, you'll be programming away. You'll begin with some simple games using sprites and choreographed movement. Next, you'll learn how to handle user input in the modern age of touch screens and motion. Along the way, you'll discover how to use that extra screen space on a tablet to provide more relaxed and more interesting user interactions in your games. You'll learn how to use sound and music, for instance, to make your application menus more user-friendly. The Android operating system has recently acquired multicore functionality to meet the demands of multicore devices now entering the tablet market. With Beginning Android Tablet Games Programming, you'll discover how to harness that new power with your games programming through more process-demanding and fun techniques, including physics modeling, rich game world representation, artificial intelligence, and multiplayer interactions. Throughout each chapter of Beginning Android Tablet Games Programming, you'll find code that you can add or adapt to your own games to create the components you want. You can also work up to wrapping everything together into a complete Mario-type example game. Finally, when you have your first games ready, learn how developers have released their games and made a profit. You'll find tips on how to present your games in the Android and other application markets, and a solid approach to games marketing and monetization.
Автор: Дэрси Л., Кондер Ш.
Издательство: Рид Групп
Год издания: 2011
isbn: 978-5-4252-0318-2
Количество страниц: 409
Язык: русский
Формат: PDF (scan)
Если у вас есть мобильный телефон на базе платформы Android и несколько хороших идей по разработке мобильного приложения, эта книга подойдет для начального обучения. Если вы программист, стремящийся освоить мобильные технологии, или предприниматель, нуждающийся в разработке успешного приложения, - эта книга для вас. Если у вас лишь базовые знания о языке программирования Java, то Android, помимо прочего, - прекрасная платформа для его изучения. Книга "Android за 24 часа" разбита на 24 урока продолжительностью по одному часу. Каждое новое задание основывается на предыдущих уроках, таким образом, с освоением каждого нового часа вы будете итеративно совершенствовать свое приложение. По окончании курса вы будете в состоянии спроектировать и разработать-собственное полнофункциональное приложение Android.
Автор: С. Хашими, С. Коматинени, Д. Маклин
Издательство: Питер
Год издания: 2011
isbn: 978-5-459-00530-1
Количество страниц: 736
Язык: русский
Формат: PDF (scan)
Благодаря этому практическому руководству вы научитесь создавать приложения для устройств на базе ОС Android (мобильных телефонов, планшетных компьютеров, нетбуков, смартбуков), пользуясь новейшими инструментами разработки. Помимо основных вопросов и методик написания программ для Android, в книге рассмотрены более сложные темы, в частности, создание пользовательских 3D-компонентов, работа с OpenGL и сенсорными экранами, в том числе обработка жестов. Вы узнаете об интегрированных в Android функциях локального и глобального поиска, о внедрении функции машинного перевода Google, о функциях синтеза речи. Кроме подробного теоретического материала, в книге содержатся практические рекомендации от профессионалов и примеры готовых работающих приложений. Вы получите все необходимые знания и навыки для написания приложений любой сложности!