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Автор: Michael McKinley
Издательство: Wiley Publishing
Год издания: 2006
isbn: 978-0-470-03857-4
Количество страниц: 243
Язык: english
Формат: PDF
Размер: 8 Мб
Каталожный номер: 12058
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The Game Artist's Guide to Maya is an official introduction to creating 3D game art and animations with Maya, brought to you by Maya Press, a publishing partnership between Alias/Autodesk and Sybex. Written by a production artist at a prominent game company, this detailed book focuses on the skills real game artists use daily to create stunning characters and environments. Through the discussions and numerous tutorials, students will learn the entire game art development pipeline, learning everything from modeling, texturing, rigging, and animation, to special effects.
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